Frankenstein's Monster
Doctor Frankenstein model done in 3DSM5.1. 7500 polygons in this chap. It was for the 10K poly challenge at polycount as well. Optimized back to 7500 afterwards, i was just trying to get the same nice curves i had had in as few polies as possible. Not having a costume made me a bit frivolous with the distribution of them so i just revised it aftwards.

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